Sprunki Phase 12 Remastered (Footlong's Take)

What Is Sprunki Phase 12 Remastered (Footlong's Take)?

The original Phase 12 was a classic, but it had some issues with stolen audio that made a cleanup necessary. @FootLongNachos stepped in to overhaul the entire experience, creating a version that fixes those problems while adding a ton of extra content. This remaster isn't just a polish job; it's a full reconstruction designed to give players a cleaner, more original soundscape while keeping the spirit of the Sprunki Phase 12 foundation.

Behind the scenes, the creator wanted to move away from the old audio issues and bring in something more inspired. They mentioned that they "got a little carried away with the bonus characters," which is a win for anyone who loves filling their screen with weird and wonderful loops. The audio was heavily sampled or inspired by Paranoiabox Encounter, giving the whole mod a distinct, slightly eerie texture that separates it from the Sprunki Phase 12 Remastered base versions.

Visually and sonically, the mod leans into a mix of creepy and high-energy. Players have quickly latched onto the more absurd additions, with many shouting "FLYING CAAAAARRRRRR" in the comments. This specific character has become a meme within the mod's community, often praised for its unexpected design and the way it shifts the energy of a mix. It's a bit of a chaotic energy that fits perfectly with the broader Sprunki modding scene where the weirdest ideas usually win.

For new players, this version is a great entry point because it balances the established Phase 12 structure with a more polished execution. While some players have noted that certain characters like Gray or Fun Bot remain in their typical distressed or infected states, the overall flow of the music is much smoother. If you're looking for a version of this phase that feels complete and intentional, this take is definitely the way to go. It turns a controversial original into something that feels like a genuine community contribution.

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Mixing Basics for the Flying Car Era

1

Icon Drag-and-Drop

To start your track, you'll need to drag the character icons from the bottom menu onto the available slots. Each character represents a different layer of the song, such as a bassline, a vocal loop, or a percussion hit. In this remaster, the placement is key to how the sounds layer together. Once a character is placed, their loop begins automatically, allowing you to build a complex song one layer at a time without needing to manually trigger every beat.

2

Layering Bonus Characters

Beyond the standard lineup, this mod includes a variety of bonus characters that add unexpected textures to your mix. To use them, simply swap out a standard character for a bonus one or add them to empty slots if available. These characters often provide the 'weird' elements of the track, including the famous flying car sounds. Experimenting with these bonuses is the best way to find unique combinations that the original Phase 12 didn't offer.

3

Managing Audio Overload

Because this mod uses sampled sounds inspired by Paranoiabox Encounter, the audio can get quite dense. To avoid a muddy sound, try to balance your mix by picking one strong bass character, two rhythmic elements, and a few melodic or vocal loops. If the sound becomes too chaotic, you can remove a character by dragging them off the slot, allowing you to refine the track until the drop hits exactly how you want it.

Pro-Tips for Better Phase 12 Mixes

  • The Power Trio Combo

    For a really cohesive and powerful sound, try placing Melissa, Black, and Raddy together. This specific combination is noted by players for creating a "cool mix" that blends the darker tones of the mod with a driving rhythm. It's a great way to start your session before adding the more chaotic elements.

    Be careful not to add too many high-pitched vocals over this trio, or you might lose the impact of the bass.

  • Experiment with Alts

    Don't ignore the alt options if they are available in your version of the mod. Some players have asked "what does the alt do?" and the answer is usually a variation in the loop's length or a slight shift in pitch. Using alts can help you extend certain voices, making the transition into the drop feel more natural.

    Try swapping between the standard and alt versions of a character mid-song to create a dynamic shift.

Character Roster and Bonus Loops

1

The Flying Car — The Meme Legend

While not a canon Sprunki character, the Flying Car is the undisputed star of this remaster. It provides a high-energy, unexpected sound that has led players to call it "peak cinema." Beyond the audio, it even triggers a visual zoom-out effect when placed, making it a must-use for anyone wanting to add a bit of absurdity and a "banger" feel to their composition.

2

Gray — The Silent Observer

Gray is a staple of the Sprunki universe, often appearing as a mysterious or distressed figure. In this remaster, Gray continues the trend of being one of the more somber elements of the mix. While some players wish he could be "alive for once," his role here is to provide the atmospheric tension that balances out the more energetic bonus characters.

3

Fun Bot — The Glitched Rhythm

Fun Bot usually brings a mechanical, upbeat energy to the Sprunki world. In Footlong's Take, Fun Bot is often seen in an infected or glitched state, contributing to the mod's slightly creepy atmosphere. This version of the character provides a rhythmic foundation that feels unstable and edgy, fitting perfectly with the remastered audio profile.

4

Jevin — The Unexpected Addition

Jevin is a fan-favorite canon character known for his distinct look and sound. His inclusion in this remaster is a highlight for many players, adding another layer of versatility to the mix. Jevin helps bridge the gap between the standard Phase 12 sounds and the new, sampled audio, ensuring the mod feels connected to the wider Sprunki ecosystem.

5

Wenda — The Vocal Core

Wenda is one of the most iconic faces in the Sprunki universe, typically providing essential vocal or melodic loops. In this version, she remains a core part of the lineup, offering a stable melodic element that keeps the song grounded even when the more chaotic bonus characters are active. She is essential for creating a cohesive melody.

Why Play Sprunki Phase 12 Remastered (Footlong's Take)?

" The flying car has officially landed. "

" Revamped beats and bonus chaos. "

" A total overhaul of the Phase 12 vibe. "

Phase 12 Remastered Community Questions